Microsoft House in Milan, Milanese Commercial Building, Italian Interior, Architecture Images
Microsoft House in Milan
Office Space Commercial Building in Viale Pasubio, North Italy – design by DEGW/Lombardini22
24 Oct 2017
Microsoft House, Milan
Location: Milano, Italy
DEGW’s project is part of a process Microsoft Italia has been undertaking for years in the name of a “New World of Work”, an approach to the dynamics of work that involves greater staff flexibility in terms of smart working and the use of functional and technologically innovative spaces to maximise cooperation. Well-being and the reconciling of personal and professional requirements are the linchpin around which time management and this new way of working revolve, making flexibility an important means of hitting targets.
During this process, Microsoft chose DEGW, which has designed interiors in which corporate values come together with new ways of interacting and working to create innovative, functional, experiential work settings. New ways of envisaging workspaces represent a different method of working.
Smart working is a process of development and innovation that allows corporate organisation to evolve and reveals hidden stores of enthusiasm and energy through a dynamic and cooperative workplace.
DEGW’s interior design followed Microsoft’s global guidelines in a project aimed at focusing on the very best of Italian manufacturing and design.
The building has six floors above ground. The ground and first floors accommodate the Customer Area open to the public, showcasing the company’s products and connected by a custom-designed central stairway. The second to fifth floors are reserved for company staff and partners.
DEGW has designed the interior architecture focusing on Italian taste in design, furnishing and accessories, creating a warm and welcoming environment using natural materials like wood.
DEGW has designed the 7500 sqm of the Microsoft headquarters in a free and smoothly-flowing layout. The Open Space work areas have no dedicated workstations: everybody moves around the spaces as required.
The non-assigned Open Space workstations on the various operating floors differ from each other in terms of layout and aesthetics in accordance with functions and requirements. Certain areas are more communicative and others more private to create a workspace that is not monotonous and encourages creativity/interaction.
The operating areas are distinguished according to the type of work they serve, with carefully designed clusters and special finishes on the furnishing and floors. Distinctive features create subareas to reconcile the creation of transparent spaces with optimum sound/environmental performance.
The Smart Platforms, placed inside metal structures enclosed by sound panels and sliding partitions, are designed for tasks requiring careful concentration.
The Creative Gardens are private areas with high-performance acoustics designed for teamwork and brainstorming; they are easily recognisable due to the lightweight wooden structures framing them, embellished with plants and greenery.
These so-called Atelier areas on the landings in front of the lifts on the second and third floors are the most cosy and intimate places and embody a notion of craftsmanship: hence they are made from custom-designed products.
Another fundamental feature is the Social Hubs, where people can congregate and hold informal meetings using wall monitors or enjoy short breaks with colleagues. Sport, nature and the city are the themes setting the mood and tone of these Social Hubs, whose custom-designed furniture and finishes match the different themes characterising the various operating floors.
The interior layout also includes Touch Down areas, tall tables for short tasks not requiring a proper workstation. A recursive mix of configurations covers the work areas and, at the same time, caters for a full range of work methods: formal and informal, individual and cooperative, focused and freely arranged, all based around flexibility in terms of relations and the use of space.
The 500 sqm triple-height “The Loft” space is located on the fifth floor offering an exclusive view across the city. It consists of a room with a 16-seat meeting table, kitchen and informal/relaxation space furnished with sofas and fitted with a screen. It is an authentic home within a home. One final point, certain areas are designed exclusively for the fifth floor.
The Smart Flowers are organic stations ideal for individual work and work requiring careful concentration.
The Garden Tables are circular areas with plants in the middle, catering for both individual and team work (in this case the plants can be lowered to create one single round table for meetings).
DEGW commissioned FUD Brand Making Factory, the Lombardini22 Group’s physical branding and communication design firm, to develop an integrated communications system for the interior design and for managing the process of converting the workplace. From the naming of the building – Microsoft House, a name chosen at a workshop with Microsoft’s executive team -, to the defining of the building logo, wayfinding project and Welcome Digital Book, a key tool in the workplace change management process for the staff and partners.
Opinions on the project:
Alessandro Adamo – L22 Partner and DEGW Director – makes some enthusiastic comments on the partnership with Microsoft. “For DEGW this is a natural development upon the process of technological innovation we first began in Italy back in 1985, when we immediately began working with IBM. DEGW gives shape to the latest office experiences, designing premises focused around the latest means of working based around mobility, informality and sharing. But, in this case, the term ‘work’ turns out to be reductive. The Microsoft headquarters are actually a place where company staff and clients meet together and exchange ideas. It is a place where virtuality encounters and becomes reality. So, the Microsoft office designed by DEGW is not just a simple office, it is a dynamic, transparent and recognisable environment open to the city, a benchmark for the company and its clients and partners”.
Cristiana Boienti, Senior Architect at DEGW confirms: “The space is designed eclectically, casually, comfortably and in a varied way, featuring natural colours and the odd accentuated hue, complete with customised lighting appliances and unique custom-designed furniture. We have mainly focused on the intrinsic meaning of the “human touch”, creating a better, smarter and more flexible working environment. Everything we envisaged has been created”.
Microsoft House – Building Information
Client: Microsoft Italia
Client Leader: Alessandro Adamo – DEGW Italia
Senior Architect: Cristiana Boienti – DEGW Italia
Time frame: 2015-17
Location: Viale Pasubio 17, 20154 Milan
Overall area: 8.600 sqm
DEGW: Space planning, interior design, upgrading of plant-engineering, change management
FUD Brand Making Factory: Communication Design & Physical Branding
A brand of the Lombardini22 Group devoted to the integrated design of working environments, DEGW was founded by Duffy, Eley, Giffone and Worthington in 1973 and has been operating in Italy through DEGW Italia since 1985. Thanks to an approach based around research and studying organisational behaviour and how this can affect the physical environment, for over 30 years now DEGW has been able to help companies improve their performance by adapting their workspace to both corporate strategies and people’s needs.
FUD Brand Making Factory is the Lombardini22 Group’s Physical Branding and Communication Design company. It was first established in 2010 to develop projects in a different style: horizontal thinking in partnership with the client; agile/vertical operating to provide brand solutions. FUD covers everything from devising business, concept design, communication strategy and executive implementation.
A leading group on the Italian architecture and engineering scene, it operates internationally through five brands: L22, specialising in architectural design and engineering; DEGW, a leading company in strategic consultancy about work methods and interaction between physical space and corporate performance; FUD Brand Making Factory, focusing on Physical Branding and Communication Design; CAP DC focusing on Data Centers and Eclectic Centers for hospitality projects.
Lombardini22 is now a workshop employing over 160 people, a dynamic and creative workplace, which is the fourth-ranked architecture firm in Italy in terms of turnover.
Photos: Dario Tettamanzi – Microsoft Italia
Microsoft House in Milan images / information received 241017
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