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Stadium600 Japan, Images, Architect, Building, Pachinko Hall, Photos
Stadium600, Nagoya : Architecture Information + Images
Contemporary Japanese Design by Waro Kishi + K.ASSOCIATES
Stadium600, Nagoya, Japan
2001
Waro Kishi + K.ASSOCIATES/Architects, Kyoto
Photos © Hitoyuki Hitai

A Theaterlike Space
This is a 470-seat pachinko hall in a commercial area near the center
of Nagoya. In part because of their flashy exteriors, suburban pachinko
halls have attracted a great deal of attention in recent years, but
this project involved the rebuilding of an existing facility in the
middle of the city. Although there is a narrow street in the back,
this is essentially an urban building with just a single facade. In
such cases, the standard solution has been to make the facade of the
pachinko hall as eye-catching as possible. However, the nature of
the pachinko business and the environment in which the business operates
have been changing lately. The image projected by pachinko halls has
also been undergoing change. I came to the conclusion that an approach
completely opposite from the conventional one might be taken in such
an urban environment. I decided a quiet scheme that seemed at first
glance to blend into the townscape was possible.
The interior spaces of a pachinko hall must be cut off completely
from the outside world. The time as experienced inside the hall has
no relation to real time. It does not matter whether it is day or
night outside the building. It is precisely to escape the everyday
flow of time that people frequent pachinko halls. A pachinko hall
is not unlike a theater or a cinema in that respect. I decided to
compose the facade in such a way that passersby cannot see anything
inside at eye level but can sense something of the inside atmosphere
from openings on a higher level, that is, a sort of piano nobile.
The building is composed of three spatial layers arranged parallel
to the street. First, there is a high-ceilinged, shallow but wide
entrance hall, in which the clamor of the street still seems to linger.
Second, there is the space of the pachinko hall, which is like a theater
during intermission in that it suggests human presence even when it
is empty. Third, there is the rear entrance hall, a space that is
like a theater foyer where the excitement of the audience is allowed
to subside after a play has ended.
These three spaces and the fourth, outside space of the city at large
are not connected but divided into separate parts, so that one experiences
the building as one does a four-act play.
I must admit that while I was designing this work I thought of the
spatial organization of the Teatro Olimpico and the Kanamaruza (a
late Edo-period Kabuki theater in Kotohira, Kagawa Prefecture). I
wanted to see if a building could not be made into a theaterlike spatial
collage. Unlike my previous works, this building is not designed in
the manner of a motion picture, that is, as a sequence of scenes.
I felt that such an approach was not conducive to the creation of
a theaterlike space suggestive of an accumulation of dream fragments.
On the contrary, it was necessary to cut the sequence into distinct
parts.
Stadium600 Images / information from Waro Kishi + K.ASSOCIATES/Architects
Oct 2008
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