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Paladru Archaeology Museum, Park, France, Architect, Photo, Building, Image
Paladru Archaeology Museum and Park : Photos
French Architecture by Hérault Arnod Architectes
Paladru Archaeology Museum and Park, France
1996
Hérault Arnod Architectes
LAKE PALADRU ARCHAEOLOGICAL MUSEUM AND PARK
At the heart of the Terres Froides (Cold Lands), Lake Paladru has
created a remarkable landscape, a territory made up of hills and unified
by the standing water of the lake. The museum site is an extensive
protected wetland, at the western end of Lake Paladru. The museum
will house objects found in the remains of Neolithic and mediaeval
villages submerged under the waters of the lake that are subject to
yearly aquatic excavating. The wetland where the museum-park will
stand offers a particularly rich ecological environment, because of
its position at the interface between water, earth and air. The museum's
architecture, poetic and mysterious, emerges from the landscape, in
a quest for fusion with nature.

Photo © André Morin
The building extends along a 160 metres long axis, perpendicular to
the contour lines: it is situated "with the grain of the water".
It is elevated so as not to create a break in the landscape. The extension
to the reed bed around the building will emphasise this effect of
a thing that has sprung from nature. The wetland is not interrupted
and seems to run under the building, which is above, at the level
of the canopy. The "underside" is a wide, roofed pontoon,
which extends far out into the lake and contains all the accesses:
public, staff, boat moorings, starting point for walks in the park
and to reconstructions of Neolithic and mediaeval villages. The museum
will be a landmark in the landscape. It resembles a branch, whose
main stem and twigs bend to meet the axis of the lake. This reference
to plant morphology gives the structure a certain freedom, despite
the fact that it is built to a strict controlling plan. Its identity
comes from a paradoxical mix between mimetism with nature and belonging
to the technological world, between archaism and futurism. An attractive
strangeness reveals itself from this fusion.
Images : Kilinc Wallon, Hérault Arnod
The variations in the design are induced by the content, by the succession
of themed spaces that form the itinerary. The structure is composed
of facets which intersect to create ribs, generating shifting and
dynamic spaces inside, which vary along the route. There is no separation
between container and content. The architecture is perceived as the
first element in the museum's exhibition space. It is a casket-museum:
for visitors to become immersed in each historical era, they must
be encouraged to break free of the present. The tour of the museum
is linear and chronological, a sequence of all the itineraries available
in the park. From the entrance hall, the stair is an airlock between
today and the past in which one is going to dive into. The visit starts
with the Neolithic room, a continuous blue volume; one then crosses
the accelerated time room, an entirely glass space inside
the wooden lattice; then one enters the Year 1000 room all painted
in red. At the end of the museum, a large automatic door opens onto
the landscape. The route ends with a ramp above the water, which descends
to the axis of the lake.
The museum design creates an alternation between opaque and transparent
spaces. To generate a unified whole and avoid breaking up the lines,
all sides of the structure are enveloped in a wooden lattice which
suggests an airy web in its construction. By contrast, the background
materials of the facades, behind the lattice, will be bright, as if
precious: glass, metal, coloured lacquerwork, etc. By erasing the
traditional attributes of a building (doors, windows, roofs, etc.),
the project conveys an abstract impression. By allowing a glimpse
of the structures contained within, like objects in a basket, the
filter contributes to the mystery.
The very light construction principle aims at minimizing the impact
on the site and to reduce the number of foundation points to avoid
disrupting the ground. The museums structure is made up of successive
wooden frames, each different from one another to create the form
and set 1.25m from each other. These frames rest upon two longitudinal
steel beams supported by a series of columns set 12 to 15 meters from
each other and based upon 25 meter deep piles.
The lake made the garden. Everything is composed around this
thinking water. The lake is a great tranquil eye. It receives all
the light and with this light it makes a world. The world is contemplated,
the world is represented by the lake.
Gaston Bachelard
Paladru Archaeology Museum and Park - Building Information
Location
· Montferrat, Paladru Lake
Client:
· Isère Regional Council
Project management
· Hérault Arnod Architectes architecture and
scenography design
Project team : Eric Alfiéri (project manager), Patrick
Arrighetti, Camille Bérar, Matthias Jäger, William Tenet
· Cap Paysage, landscape, joint representative
· Biotech, ecology
· Batiserf, structure
· Nicolas, fluids
· Michel Forgue, economics
· Eric Leprince, graphic design
· Nadine Salabert, museum design
· Hervé Audibert, lighting
Area
· 2,600 m2 total floor area
Cost budget
· Building + stage design: €4.73 million excluding VAT
· Exteriors: €1.52 million excluding VAT
Timetable
· Definition plan 2000
· Signature of project management contract April 2001
· Tender 2004
· Delivery? The project is currently frozen because of administrative
problems linked to the planned operation on the wetland.
Programme
· Permanent exhibition rooms, one focusing on the Neolithic
village, the other on the year 1000
· Temporary exhibition room
· Workshops for school parties
· Lecture room
· Café
· Administration
Models Michel Dioudonnat, Hérault Arnod
Photos © André Morin
Images Kilinc Wallon, Hérault Arnod
Paladru Archaeology Museum and Park, France photos / information
from Hérault Arnod Architectes Dec 2008
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Paladru Archaeology Museum France : page -
adrian welch / isabelle lomholt |
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